AI Insights · Timothy · April 2024
Top 5 Business Games Performance in Sweden Q1 2024
An overview of the performance of the top 5 business games apps in Sweden for Q1 2024, including trends in downloads, revenue, and active users.
In Q1 2024, the top 5 business games on the unified platform in Sweden exhibited varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at their metrics:
Idle Lumber Empire - Wood Game from AppQuantum Publishing Ltd saw a notable peak in weekly revenue at the beginning of January, reaching approximately $8.5K. This was followed by a decline but eventually stabilized around $4.7K to $6.2K towards the end of March. Weekly downloads fluctuated, starting at 1.6K in the first week of January and ending at around 975 by the end of March. The weekly active users also showed a gradual decline from 3.9K to 2.6K over the quarter.
My Perfect Hotel by SayGames LTD experienced a steady decrease in weekly revenue, beginning at $1.8K and dropping to about $996 by the last week of March. Downloads also saw a downward trend, starting at 13.4K and settling around 4.2K. The weekly active users followed a similar pattern, decreasing from 40.5K at the start of January to 14.8K by the end of March.
Grand Hotel Mania: Management from MY.GAMES B.V. showed a slightly increasing trend in weekly revenue, peaking at $1.3K in the last week of March. Downloads, however, were on a steady decline from 671 in the first week to just 117 by the end of March. Weekly active users started at around 4K and saw a gradual decrease to approximately 2.7K.
Rent Please! Landlord Sim by Shimmer Games Co., Ltd. had a fluctuating revenue pattern, peaking at $902 in late January and dropping to $428 by the end of March. Downloads showed a similar trend, starting at 1.8K and ending at 740. The weekly active users remained relatively stable, hovering around 7.2K throughout the quarter.
Outlets Rush from Supercent, Inc. saw a peak in weekly downloads at 13.4K in the first week of January, which then tapered off to about 3.6K by the end of March. Revenue remained relatively low and stable, with a slight increase to $434 in the final week of March. The weekly active users showed a slight growth, ending the quarter at approximately 21.4K.
This data provided by Sensor Tower offers valuable insights into the performance of these top business games in Sweden. For more detailed insights and trends, visit Sensor Tower.